Expanding On The Face Control With Python In Maya
Expanding On The Face Control With Python In Maya Youtube Chapters00:00 intro00:41 beginning of tutorial01:28 brow control04:51 eye control06:33 nose control07:48 mouth control08:45 creating a box09:13 end of tutori. In this video tutorial, we go over how to make a base for a face control with python in maya that we can expand on in future videos.chapters00:00 intro00:26.
Creating A Base For A Control In Face Rig With Python For Maya Youtube A quick guide on how to create an object, select and then extrude a face by a specified value. we’ll jump straight in to some commented code: # import the maya commands library. from maya import cmds. # create a cube. cube = cmds.polycube() # save the object name in a new variable. cubeshape = cube[0]. Hey i am currently working on a tool in maya and have a need to select each face and measure the surface area of each. does anyone here have a good idea on how to go about doing that? to be honest i am not sure where to start. ideally i would like to keep all of the info within a dictionary so it can be easily iterated through. thanks. After reading more about it, seems all shading sets get connected to a "renderpartition", so i have to first find if the face is on another shading set and remove it from there, which now leads me to:. Advanced python techniques: control flow, inheritance, testing, best practices. maya pythonic structures: learn how to manage your codebase and the maya api together. maya rigging automation: use python magic to simplify complex equations and make your code up to 20 times more functional.
Comments are closed.